str_echo function: echoes data on a socket.
1 #include "unp.h"
2 void
3 str_echo(int sockfd)
4 {
5 ssize_t n;
6 char buf[MAXLINE];
7 again:
8 while ( (n = read(sockfd, buf, MAXLINE)) > 0)
9 Writen(sockfd, buf, n);
10 if (n < 0 && errno == EINTR)
11 goto again;
12 else if (n < 0)
13 err_sys("str_echo: read error");
14 }
TCP echo client
1 #include "unp.h"
2 int
3 main(int argc, char **argv)
4 {
5 int sockfd;
6 struct sockaddr_in servaddr;
7 if (argc != 2)
8 err_quit("usage: tcpcli <IPaddress>");
9 sockfd = Socket(AF_INET, SOCK_STREAM, 0);
10 bzero(&servaddr, sizeof(servaddr));
11 servaddr.sin_family = AF_INET;
12 servaddr.sin_port = htons(SERV_PORT);
13 Inet_pton(AF_INET, argv[1], &servaddr.sin_addr);
14 Connect(sockfd, (SA *) &servaddr, sizeof(servaddr));
15 str_cli(stdin, sockfd); /* do it all */
16 exit(0);
17 }
Create socket, fill in Internet socket address structure
9–13 A TCP socket is created and an Internet socket address structure is filled in with the server's IP address and port number. We take the server's IP address from the command-line argument and the server's well-known port (SERV_PORT) is from our unp.h header.
Connect to server
14–15 connect establishes the connection with the server. The function str_cli handles the rest of the client processing.
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